
Welcome
at the Simulated Railroad Framework project.
Summary
This project's intention was to deliver an open source framework for virtual (model) railroads that are based on VRML/X3D and especially on the network sensor concept of the Web3D consortium (please refer to http://www.web3d.org).
The main goals of this project were the gain of know how and the experimental implementation of the SRR Framework (Simulated Railroad Framework).
A future intention could be to migrate the base module of the SRR Framework from the application layer downwards to the Web3D Browser (we call this idea SMUOS – Simple Multiuser Online Scenes -, please refer to the SMUOS Blog for further information).
This project had developed two items of "soft"ware, before it was stopped in pre-alpha state:
The concept SrrTrains (please refer to the Concepts' Descriptions)
The experimental SRR Framework (a
set of X3D prototypes – pls. refer to Sourceforge
Download),
which is a central item of software within the
context of the concept SrrTrains.
However, it may be imagined the
SRR Framework could be useful for other use cases, too.
Important Note: This project has been STOPPED, after it had reached the main goals. Further goals will not be reached due to lack of manpower.
Reached Goals:
A basic concept has been developed for SMUOS and for SrrTrains
Naming rules have been defined
Models and objects were implemented experimentally
Modules (static and dynamic) were implemented experimentally
Example SRR objects were implemented experimentally
A tracer was implemented experimentally
A console interface can be provided by SRR Objects
Modularity of the SRR framework
Documentation of the concept
Missed Goals:
Dynamic models
Handover
Moving modules
Real multibrowser capability
Authoring support
Last Update of this Page
2013-01-04